On 01/14/2011 09:11 PM, Amos Jeffries wrote:
> On 10/01/11 14:02, Amos Jeffries wrote:
>> Attached patch contains the cleanup-comm branch changes to
>> ListenStateData which make it an AsyncJob (called Comm::TcpAcceptor)
>> using Subscriptions to generate calls.
>>
>> This fixes the call re-use problem of bug 3081 and a related FTP data
>> connection bug.
>>
>> Alex:
>> please test that this does not break with SMP support. I've run it with
>> 2 workers on a non-SMP machine, but have not checked for anything more
>> complex.
>>
>
> Have you had any time to double-check me on this Alex?
>
> I don't want to rely on the silence clause for merging this one.
Sorry I could not review this earlier.
> NP: attached updated version against trunk r11159.
> + CommAcceptCbPtrFun(const CommAcceptCbPtrFun &o);
Are you sure this is needed? It seems like its implementation is what
the default copy constructor does. If there is a reason to add it, you
should add a destructor as well, but I think everything should work
without these additional explicit members.
> inline CommCbFunPtrCallT(int debugSection, int debugLevel,
> const char *callName, const Dialer &aDialer);
>
> + inline CommCbFunPtrCallT(const Pointer &p) :
This additions seems wrong on two counts:
a) You should not add a conversion from a pointer to CommCbFunPtrCallT
to CommCbFunPtrCallT itself.
b) You could add an explicit copy constructor, but the default copy
constructor should work for copying CommCbFunPtrCallT objects already, no?
> + AsyncCall();
> + AsyncCall(const AsyncCall &);
I could not find the implementation for these two, but I probably just
missed it. I assume the default/generated constructors did not work.
Where do we use these two explicit ones?
> + AsyncCallT(const RefCount<AsyncCallT<Dialer> > &o):
> + AsyncCall(o->debugSection, o->debugLevel, o->name),
> + dialer(o->dialer) {}
> +
Similar to the earlier comments, it seems wrong to provide a
pointer-to-T to T conversion, especially an implicit one where the
default copy constructor should work fine.
> if (flag != COMM_OK) {
> - debugs(33, 1, "httpAccept: FD " << sock << ": accept failure: " << xstrerr(xerrno));
> + // This should not occur with TcpAcceptor.
> + // However its possible the call was still queued when the client disconnected
> + debugs(33, 1, "httpAccept: FD " << s->listenFd << ": accept failure: " << xstrerr(xerrno));
This new comment confuses me. Is it possible or not? Sounds like it is
possible and is not a bug. Why complain at level 1 then? Overall,
httpAccept() and httpsAccept() changes seem either unnecessary or out of
the patch scope.
> + debugs(5, 5, HERE << "FD " << fd << ", " << local_addr << " AsyncCall Subscription: " << aSub);
Consider moving the part after HERE to TcpAcceptor::status() method so
that you do not have to repeat it. It will be used whenever the acceptor
is called asynchronously (and you can add explicit debugs calls too, of
course).
> + } catch(const TextException &e) {
> + fatalf("FATAL: error while accepting new client connection: %s\n", e.message);
It is better to catch std::expression and print its message using
e.what(). This way, you will catch and report details of both standard
exceptions and our TextExceptions because TextException is a child of
std::exception.
> + comm_err_t status = oldAccept(newConnDetails);
Avoid "status" because AsyncJob has a virtual method called status().
Consider "err" or "result".
Make it const unless we do change it.
> + /// temporary holder for newely accepted client FD
> + int newFd_;
...
> + // drop the temporary recent accepted socket FD details.
> + // this prevents information crossover on calls.
> + newFd_ = -1;
Why not keep it as a local variable and pass it to notify(), like the
old code did? That feels like a simpler/safer approach to me than
storing this temporary information in a data member.
> + /** Subscribe a handler to receive calls back about new connections.
> + * Replaces any existing subscribed handler.
> + */
> + void subscribe(const Subscription::Pointer &aSub);
Consider s/Replaces/Unsubscribes/ to indirectly document that pending
calls remain scheduled.
> + * Pending calls will remain scheduled.
Consider "Already scheduled callbacks remain scheduled".
> +private:
> + friend class AcceptLimiter;
This looks weird because friends cannot access private members. They can
only access protected ones and you do not have any protected members.
Either this friendship is not needed at all or you can move some public
members to become protected.
> + Comm::TcpAcceptor *tmp = new Comm::TcpAcceptor(fd, data.local, data.flags, note, sub);
> +
> + // Ensure we have a copy of the FD opened for listening and a close handler on it.
> + assert(data.fd == -1 || data.fd == tmp->fd);
> + data.fd = -1;
> + data.opened(tmp->fd, dataCloser());
> +
> + AsyncJob::Start(tmp);
This sequence is leak-prone. Either check everything before you create
an acceptor job pointer or use a refcounted pointer to that job, in case
you never reach AsyncJob::Start().
> - if (data.fd > -1) {
> + if (data.fd >= 0) {
No big deal, but seems out of scope.
> /// Close old data channels, if any. We may open a new one below.
> - ftpState->data.close();
> + if (!(ftpState->data.flags & COMM_REUSEADDR))
> + ftpState->data.close();
Perhaps change the comment to say "Close old exclusive data channels" or
something like that, to hint at why COMM_REUSEADDR is important here?
> /// comm_open_listener() parameters holder
> class OpenListenerParams
> {
...
> +
> + /// handler to subscribe to Comm::TcpAcceptor
> + Subscription::Pointer handlerSubscription;
> };
I am not sure handlerSubscription addition makes sense. We cannot ask
Coordinator to subscribe our listening handler. We can only subscribe
after we get a listening socket from Coordinator.
Moreover, Subscription::Pointer is not a comm_open_listener() parameter.
The UDP-versus-TCP check in Ipc::StartListening also looks out of place.
More related comments immediately below:
> enter_suid();
> - const int sock = comm_open_listener(p.sock_type, p.proto, p.addr, p.flags,
> - FdNote(p.fdNote));
> - const int errNo = (sock >= 0) ? 0 : errno;
> + if (sock_type == SOCK_STREAM) {
> + // TCP: setup a job to handle accept() with subscribed handler
> + Comm::TcpAcceptor *tmp = new Comm::TcpAcceptor(cbd->fd, addr, flags, FdNote(fdNote), sub);
> + cbd->fd = tmp->fd;
> + AsyncJob::Start(tmp);
> + } else if (sock_type == SOCK_DGRAM) {
> + // UDP: setup the listener socket, but do not set a subscriber
> + // TODO: create a UDP sbscription so packet event calls get scheduled and queued Async.
> + cbd->fd = comm_open_listener(sock_type, proto, addr, flags, FdNote(fdNote));
> + } else {
> + fatalf("Invalid Socket Type (%d)",sock_type);
> + }
> + cbd->errNo = cbd->fd >= 0 ? 0 : errno;
> leave_suid();
AsyncJob::Start() running inside enter_suid() is scary!
StartListeningCb now has to carry handlerSubscription back to the
caller, even though this subscription was created by the calling code
and was not used by IPC.
I think this high-level TCP listening complexity should be handled in
the Ipc::StartListening callback (e.g., clientHttpConnectionOpened) or
similar code instead, without exposing the low-level Ipc file descriptor
sharing code to how we listen on some descriptors.
If you want to minimize changes to your patch, Comm::TcpAcceptor can be
created later and the Comm::TcpAcceptor constructor should take the
opened descriptor as a parameter instead of calling comm_open_listener
itself, I guess, but it is probably not the best solution, IMO. Job
constructors should avoid complex actions such as opening listening
connections. Ideally, this should happen either before the job is
created or while the job starts.
If Comm::TcpAcceptor class has to call comm_open_listener, then it
should really call Ipc::StartListening() instead, like everybody else
and, again, ideally when starting, and not in the constructor.
Thank you,
Alex.
Received on Mon Jan 17 2011 - 21:08:52 MST
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