To get around some layering violations between client and server side
I've found it easier to continue the rollout of Comm::Connection through
client-side that to work up a working hack.
The attached patch contains only the src/comm/ API pieces for review so
we can ensure they are done properly before much more testing and work
is done to make use of them.
Comm::Connection - data object. stores the FD, local IP+port, remote
IP+port, and comm flags relevant to the socket connection.
Comm::ConnAcceptor - was ListenStateData, but now converted to AsyncJob.
Takes a connection to listen on and emits active Comm::Connection
objects for new client connections.
Comm::ConnConnector - take a closed template Comm::Connection and make
it an active connection.
If these are right I'll follow up with to core code changes done so far
to use them.
This archive was generated by hypermail 2.2.0 : Mon Sep 06 2010 - 12:00:04 MDT